Read this on how Ailin Graef, a.k.a. Anshe Chung, Chinese female entrepreneur, made a million out of selling virtual properties in Second Life (this online "game" that is actually more like a virtual society - and where companies such as IBM have started establishing virtual shops)...
Gets me to think:
- wow, these Chinese are really too strong...
- but I still don't get how so many people (about 2 millions worldwide) have so much time to spend on a virtual life, while there is so many to do in the real one !


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